fix(consult): paced settle is opt-in for the consultation reply; one rejection path for HTTP bodies and stream events (T2/T3 follow-up)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_0199rbQDTsUbCVw84wc8BTFe
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Claude Fable 5.1
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@@ -753,7 +753,7 @@ or user IDs.
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| 行内 / 局部等待 | 出生地解析、两个会话面时间线的 live 步、兜底活动面板的 live 行、个人报告列表与详情 | `InlineSpinner`(`inline-spin`) | 0.8s linear | `animation: none`,收成静止圆点,不要半圈圆弧 |
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| 盘位骨架(仅星盘页) | D1 / 非 D1 分盘 / 西洋盘尚未返回 | `VedicChartSvg skeleton` / `WesternWheelSvg skeleton`;统一 `.chart-page-skeleton` | 2.4s ease-in-out,opacity 0.35 ↔ 0.6 | 停止动画,opacity 0.5 |
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| 流式生成中 | 引导语打字、时间线 summary 与 live 行的文案 | `onboarding-caret` / `agent-activity-shimmer` | 700ms steps / 1.6s linear | 保持现有全局降级 |
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| 流式正文的放字节奏 | 普通对话与校正面的回答正文(`stream-frame-buffer`) | 每帧最多 4 字(≈ 240 字/秒),积压超过 600 字才按 1/12 追赶;流结束后剩余文字按同一节奏在 1.5 s 内写完,最后一帧才算 settled;停止 / 失败 / 断线 / 页面隐藏一帧全放(2026-09-28,BUG-1075) | 逐帧 | 不涉及 CSS 动画,无需降级 |
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| 流式正文的放字节奏 | 普通对话与校正面的回答正文(`stream-frame-buffer`) | 每帧最多 4 字(≈ 240 字/秒),积压超过 600 字才按 1/12 追赶;普通对话的流结束后剩余文字按同一节奏在 1.5 s 内写完(`settle({ paced: true })`),最后一帧才算 settled;停止 / 失败 / 断线 / 页面隐藏、以及校正面的流尾仍一帧全放(2026-09-28,BUG-1075) | 逐帧 | 不涉及 CSS 动画,无需降级 |
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Agent 的 live 标记只有 `InlineSpinner` 一种。曾经并存的 canvas 小球(`thinking-orbs`)已移除,不得再引入第二种 live 标记。
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@@ -808,14 +808,14 @@ export function useConsultationRun(params: ConsultationRunParams) {
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// run was stopped or failed, in which case what arrived shows at once.
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const settleFrames = (immediate: boolean) => {
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if (immediate) {
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void frames.settle({ immediate: true });
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void frames.settle();
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return;
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}
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settleRequested = true;
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setStreamingReply((current) => (
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current && current.sessionId === sessionId ? { ...current, settling: requestId } : current
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));
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void frames.settle();
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void frames.settle({ paced: true });
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};
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try {
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const response = await fetch("/api/consult", {
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@@ -849,16 +849,18 @@ export function useConsultationRun(params: ConsultationRunParams) {
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}),
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signal: controller.signal,
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});
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// One rejection path for the HTTP body a pre-stream check answers with
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// and for the run.failed request_rejected event the stream carries once
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// it is open (BUG-1074): same status semantics either way.
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const rejectRun = (status: number, message: string, code?: string): never => {
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if (status === 401) window.location.assign("/login");
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if (status === 402) openAccountDialog("billing", { source: "insufficient-credits" });
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throw new ConsultationResponseError(status, message, code);
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};
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if (!response.ok) {
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const contentType = response.headers.get("content-type") ?? "";
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const errorPayload = contentType.includes("application/json") ? await response.json() : { message: await response.text() };
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if (response.status === 401) window.location.assign("/login");
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if (response.status === 402) openAccountDialog("billing", { source: "insufficient-credits" });
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throw new ConsultationResponseError(
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response.status,
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payloadMessage(errorPayload, "服务暂时不可用"),
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payloadCode(errorPayload),
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);
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rejectRun(response.status, payloadMessage(errorPayload, "服务暂时不可用"), payloadCode(errorPayload));
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}
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if (!response.body) {
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throw new ConsultationResponseError(502, "浏览器未收到可读取的回答流");
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@@ -966,10 +968,7 @@ export function useConsultationRun(params: ConsultationRunParams) {
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// A rejection the route used to send as a JSON body with an HTTP
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// status before the stream opened (BUG-1074): same status, same
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// sentence, same code, so the handling below does not change.
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const status = event.status ?? 503;
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if (status === 401) window.location.assign("/login");
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if (status === 402) openAccountDialog("billing", { source: "insufficient-credits" });
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throw new ConsultationResponseError(status, payloadMessage({ message: event.message }, "服务暂时不可用"), event.reason);
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rejectRun(event.status ?? 503, payloadMessage({ message: event.message }, "服务暂时不可用"), event.reason);
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}
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if (event.type === "run.failed") {
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if (event.code === "answer_truncated") {
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@@ -1086,7 +1085,7 @@ export function useConsultationRun(params: ConsultationRunParams) {
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// Whatever arrived before the failure is what gets kept, not just the
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// part the pacing had released so far.
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settleRequested = false;
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void frames.settle({ immediate: true });
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void frames.settle();
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const cancelled = controller.signal.aborted;
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const ownsInterface = pendingConsultation.current?.requestId === requestId;
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const partialReply = latestPartialReply;
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@@ -7,9 +7,10 @@
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* happens per animation frame. Answer and thinking text are released at a
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* steady per-frame pace so a burst of chunks reads as flowing text instead of
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* a jump, while a large backlog (reconnect, slow tab) catches up in roughly a
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* dozen frames. When the stream ends, what is still unreleased is written out
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* at the same pace within a short budget instead of appearing in one frame
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* (BUG-1075); only a stop, a failure or a hidden document releases at once.
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* dozen frames. When a consultation stream ends, what is still unreleased is
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* written out at the same pace within a short budget instead of appearing in
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* one frame (a paced settle, BUG-1075); a stop, a failure, a hidden document
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* and every other caller release at once.
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*
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* Pure release arithmetic lives in exported functions so the policy is
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* testable without a DOM; scheduling is injectable for the same reason.
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@@ -94,14 +95,15 @@ export type StreamFrameBuffer<Meta> = Readonly<{
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/** Publish meta-only changes (timeline rows, activity) on the next frame. */
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touch: () => void;
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/**
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* The stream has ended. By default what is still unreleased is written out
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* at the typing pace within STREAM_SETTLE_MAX_FRAMES, and the last frame
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* flushes with `settled: true`; the promise resolves on that frame. With
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* `immediate` (stop, failure, disconnect) everything is released in one
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* synchronous flush, as before BUG-1075. A hidden document always releases
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* The stream has ended. By default everything unreleased goes out in one
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* synchronous flush (stop, failure, disconnect, and surfaces that merge a
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* snapshot right after). With `paced` (the consultation reply, BUG-1075)
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* what is left is written out at the typing pace within
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* STREAM_SETTLE_MAX_FRAMES, only the last frame flushes with `settled: true`,
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* and the promise resolves on that frame. A hidden document always releases
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* at once.
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*/
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settle: (options?: Readonly<{ immediate?: boolean }>) => Promise<void>;
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settle: (options?: Readonly<{ paced?: boolean }>) => Promise<void>;
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/** Drop everything, including scheduled work, without flushing. */
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reset: (meta?: Meta) => void;
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dispose: () => void;
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@@ -233,7 +235,7 @@ export function createStreamFrameBuffer<Meta>(
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if (settling) {
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// A second settle while one is writing out: an immediate one takes
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// over and flushes now; a paced one just waits for the first.
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if (!settleOptions?.immediate) {
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if (settleOptions?.paced) {
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return new Promise<void>((resolve) => {
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const previous = settling!.resolve;
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settling!.resolve = () => { previous(); resolve(); };
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@@ -242,7 +244,7 @@ export function createStreamFrameBuffer<Meta>(
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cancelScheduled();
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}
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const pending = pendingChars(releasedAnswer, targetAnswer);
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if (settleOptions?.immediate || scheduler.hidden() || pending <= 0) {
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if (!settleOptions?.paced || scheduler.hidden() || pending <= 0) {
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cancelScheduled();
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releasedAnswer = targetAnswer;
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releasedThinking = targetThinking;
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@@ -42,7 +42,10 @@ test("in-app destinations navigate client-side so the chat survives the round tr
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assert.match(pageSource, /onOpenBilling: \(\) => openAccountDialog\("billing", \{ source: "account-menu" \}\)/);
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assert.match(pageSource, /openAccountDialog\("billing", \{ returnTarget: event\.currentTarget, source: "credits" \}\)/);
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assert.match(pageSource, /openAccountDialog\("billing", \{ source: "insufficient-credits" \}\)/);
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assert.match(pageSource, /if \(response\.status === 402\) openAccountDialog\("billing", \{ source: "insufficient-credits" \}\)/);
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// 原值: /if \(response\.status === 402\) openAccountDialog\("billing", \{ source: "insufficient-credits" \}\)/
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// 新值: 同一句在 rejectRun 里,HTTP 体与流内 request_rejected 事件共用(状态从参数来)
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// 原因: TASK-consult-first-frame-and-pacing-20260928 D2 / BUG-1074:开流后拒绝改走事件,调用点数不变(下面仍数到 2)
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assert.match(pageSource, /if \(status === 402\) openAccountDialog\("billing", \{ source: "insufficient-credits" \}\)/);
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// And: membership stays in-page; leaving chat is a client-side <Link> now.
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assert.doesNotMatch(pageSource, /window\.location\.assign\("\/reports"\)/);
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@@ -64,8 +64,9 @@ test("the consultation hook paces the write-out only for a finished run; stop, f
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// The stream ended normally: paced unless the user stopped it or the server cut it.
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assert.match(hook, /settleFrames\(controller\.signal\.aborted \|\| Boolean\(truncatedFailure\)\);/);
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assert.match(hook, /settleFrames\(controller\.signal\.aborted\);/);
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// Failure path keeps what arrived, at once.
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assert.match(hook, /settleRequested = false;\s*void frames\.settle\(\{ immediate: true \}\);/);
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// Failure path keeps what arrived, at once; only the finished consultation reply opts into pacing.
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assert.match(hook, /settleRequested = false;\s*void frames\.settle\(\);/);
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assert.equal((hook.match(/frames\.settle\(\{ paced: true \}\)/g) ?? []).length, 1);
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// The paced write-out owns the display through the streaming reply's `settling` id;
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// the interface completes without waiting for it and without clearing it.
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assert.match(hook, /setStreamingReply\(\(current\) => \(current\?\.settling \? current : null\)\);/);
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@@ -165,8 +166,10 @@ test("③ a JSON rejection becomes one run.failed request_rejected with the same
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// Same precedence the client applied to the HTTP body: recovery, then message, then error.
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const generation = consultationRejectionEvent(503, { error: "暂时无法生成解读", message: "咨询服务暂时不可用,请稍后再试。", recovery: "稍后重试,或换一个模型继续。" });
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assert.equal(generation.type === "run.failed" && generation.message, "稍后重试,或换一个模型继续。");
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assert.equal(consultationRejectionEvent(200, {}).type === "run.failed" && consultationRejectionEvent(200, {}).status, 503);
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assert.equal(consultationRejectionEvent(503, null).type === "run.failed" && consultationRejectionEvent(503, null).message, STREAM_FIRST_FALLBACK_MESSAGE);
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const outOfRange = consultationRejectionEvent(200, {});
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assert.equal(outOfRange.type === "run.failed" ? outOfRange.status : undefined, 503);
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const empty = consultationRejectionEvent(503, null);
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assert.equal(empty.type === "run.failed" ? empty.message : undefined, STREAM_FIRST_FALLBACK_MESSAGE);
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for (const event of [insufficient, full, generation]) consultationAgentPublicEventSchema.parse(event);
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const response = streamFirstResponse({
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@@ -291,8 +294,11 @@ test("the client reads smalltalk and rejections from events, with the same statu
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assert.doesNotMatch(hook, /x-jyotish-response-kind/);
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assert.match(hook, /if \(event\.responseKind === "smalltalk"\) \{\s*responseKind = "smalltalk";/);
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assert.match(hook, /event\.type === "run\.failed" && event\.code === "request_rejected"/);
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assert.match(hook, /if \(status === 402\) openAccountDialog\("billing", \{ source: "insufficient-credits" \}\);/);
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assert.match(hook, /throw new ConsultationResponseError\(status, payloadMessage\(\{ message: event\.message \}, "服务暂时不可用"\), event\.reason\);/);
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assert.match(hook, /const rejectRun = \(status: number, message: string, code\?: string\): never => \{\s*if \(status === 401\) window\.location\.assign\("\/login"\);\s*if \(status === 402\) openAccountDialog\("billing", \{ source: "insufficient-credits" \}\);/);
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assert.match(hook, /rejectRun\(response\.status, payloadMessage\(errorPayload, "服务暂时不可用"\), payloadCode\(errorPayload\)\);/);
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assert.match(hook, /rejectRun\(event\.status \?\? 503, payloadMessage\(\{ message: event\.message \}, "服务暂时不可用"\), event\.reason\);/);
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// One redirect and one billing prompt for both paths (chat-navigation-a11y-contract counts them).
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assert.equal((hook.match(/openAccountDialog\("billing", \{ source: "insufficient-credits" \}\)/g) ?? []).length, 2);
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// The rollback / notice handling keyed on status and code is unchanged.
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assert.match(hook, /caught\.code === "session_full"/);
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assert.match(hook, /const reserveDidNotCommit = caught\.status === 400\s*\|\| caught\.status === 401\s*\|\| caught\.status === 402\s*\|\| caught\.status === 409;/);
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@@ -116,11 +116,11 @@ test("many events collapse into one flush per frame and a paced settle writes th
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assert.ok(flushes.at(-1)!.answer.length < 200, "pacing is still behind the network");
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// 原值: buffer.settle() 同步一帧放完剩余文字(settled: true 立即到)
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// 新值: 默认 settle 按打字节奏在 STREAM_SETTLE_MAX_FRAMES 内写完,最后一帧才 settled: true;immediate 才一帧放完
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// 原因: TASK-consult-first-frame-and-pacing-20260928 D3 / BUG-1075:流尾一帧全放让短回答「一下全出来」
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// 新值: settle({ paced: true }) 按打字节奏在 STREAM_SETTLE_MAX_FRAMES 内写完,最后一帧才 settled: true;无参 settle() 仍一帧放完(下一条测试)
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// 原因: TASK-consult-first-frame-and-pacing-20260928 D3 / BUG-1075:流尾一帧全放让短回答「一下全出来」;其他调用方(校正面的快照合并)保持旧契约
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const pendingAtSettle = answer.length - flushes.at(-1)!.answer.length;
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let resolved = false;
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void buffer.settle().then(() => { resolved = true; });
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void buffer.settle({ paced: true }).then(() => { resolved = true; });
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assert.equal(flushes.at(-1)!.settled, false, "a paced settle does not flush synchronously");
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let settleFrames = 0;
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while (fake.scheduledFrames > 0 && settleFrames < 200) {
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@@ -152,7 +152,7 @@ test("typing pace: an ordinary backlog is capped at four characters a frame, a l
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assert.equal(frames, 160 / STREAM_RELEASE_MAX_CHARS, "a 160-character lump is typed out over 40 frames, not 12");
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});
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test("a paced settle writes 300 leftover characters within the budget; immediate, stop-style settle is one flush", () => {
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test("a paced settle writes 300 leftover characters within the budget; the default settle is one flush", () => {
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const fake = fakeScheduler();
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const flushes: StreamFrameSnapshot<null>[] = [];
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const buffer = createStreamFrameBuffer<null>({
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@@ -166,7 +166,7 @@ test("a paced settle writes 300 leftover characters within the budget; immediate
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const shownBefore = flushes.at(-1)!.answer.length;
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assert.ok(shownBefore < 300);
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void buffer.settle();
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void buffer.settle({ paced: true });
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let frames = 0;
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while (fake.scheduledFrames > 0 && frames < 500) {
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fake.tick();
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@@ -187,7 +187,7 @@ test("a paced settle writes 300 leftover characters within the budget; immediate
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});
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immediate.setAnswer(text);
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const before = flushes.length;
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void immediate.settle({ immediate: true });
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void immediate.settle();
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assert.equal(flushes.length, before + 1);
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assert.equal(flushes.at(-1)!.answer, text);
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assert.equal(flushes.at(-1)!.settled, true);
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@@ -205,7 +205,7 @@ test("dispose during a paced settle lets it finish, then silences the buffer", (
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const text = "字".repeat(40);
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buffer.setAnswer(text);
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fake.tick();
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void buffer.settle();
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void buffer.settle({ paced: true });
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buffer.dispose();
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let frames = 0;
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while (fake.scheduledFrames > 0 && frames < 100) {
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